Universal RP: The two subshaders in main URP shaders (Lit, SimpleLit, BakedLit, ComplexLit, Particles) have now been combined in to one. Graphics: Added: ColorGamutUtility to retrieve the color primaries, white point or transfer function associated with a color gamut.Įditor: "Use display in HDR mode" checkbox is visible in the MacOS player settings. If using enum names as strings, ensure that the new ones get used as it won't be automatically converted to the new ones. D3DHDRDisplayBitDepth::D3DHDRDisplayBitDepth16 has been replaced by HDRDisplayBitDepth::BitDepth16Ĭalls to the obsolete enums will be automatically updated to the new one.D3DHDRDisplayBitDepth::D3DHDRDisplayBitDepth10 has been replaced by HDRDisplayBitDepth::BitDepth10.Serialization: Improved performance of restoring managed objects during a domain reload.Įditor: Added: - Renamed 3DHDRBitDepth to .Įnum D3DHDRDisplayBitDepth renamed to HDRDisplayBitDepth. Serialization: Improved performance of restoring managed objects during a domain reload (again!). ![]() MacOS: HDR support updated to use the EDR value for luminance. Graphics: Reduced the time the render thread spends on Profiler.FlushRenderCounters.
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